I am a passionate video game programmer with expertise in C++, C#, Unity and Godot. I am currently working on personal game development projects, where I focus on exploring and refining original concepts. I frequently share early-stage ideas to receive feedback and improve my designs, with the goal of publishing and continuously updating each project. My favorite genres include Roguelike, RPG, FPS, MOBA, Dungeon-Crawler, and Survival. I am currently open to job opportunities in the game development industry.